Stories to live by
Frontier Realms is a Creative Lab for health, science, and culture. Turn your goals into a strategic campaign told through a hero that inspires your target audience to action.
Every Realm Campaign starts from your strategy to achieve the change you are after. We weave your strategy into adventures built around engaging virtual characters, drawing on psychology, film, virtual reality, and imagination. Our characters are engineered to be role models in the best sense of the word.
Shaped by experts.
Scaled with AI.
Case Example: Maya is a campaign for HERmedicine, a women's health nonprofit promoting knowledge and change around peri/menopause. Maya lives on social media and at mayapause.com.
Maya opens unbound possibility to move through time, space, and perspective as she pushes back on the big questions women face. Every Maya post is built to shift how people feel, what they know, and what they do. Maya works in service of advancing HERmedicine's mission, so the next chapter of women's health isn't about fixing what's broken, but imagining what's possible.
Real health experts aren't just in the loop, they're in the story. When Maya needs help or answers her network is at the ready, providing the link between her Realm and ours.
Maya is more than a campaign
Maya embodies the principle behind Frontier Realms: people change through the stories we live by. Facts inform but feeling is what moves us to act. This applies to any topic area where change is desirable: health, business, education, culture.
"We are not thinking machines that feel; we are feeling machines that think."
Antonio Damasio, neuroscientist
Frontier Realms' creative services and AI platform expand your messaging with sophisticated AI characters and narratives. Feature your organization's star experts inside Crossover interactions with Realm characters.
Objectives that deliver value and impact to target markets and individuals.
Objectives that build revenue and organizational capacity.
Audience sentiment analysis · social delivery plan · define behavior change models.
Establish look and key traits · multi-dimensional personality · emotionally engaging voice and style.
Engaging context tuned to your audience · a fertile stage for pillars and branches.
Optimized to chosen social channels · meme creation · hit cultural beats.
Map the story · grow the character.
Prototype.
Build dimension and expression.
High-value and unique · feature your star talent.
Client sources and landscape harvesting.
Track KPIs · audience insights.
Implement policies to ensure acceptable performance.
Every touchpoint drives KPIs.
Text, images, video.
Minimal work, maximum impact.
Engage followers at scale.
Track metrics · evaluate KPI impact per target audience.
Strategy review · performance analysis · fine-tune methods.
TEDMED · TEDx · GoogleX Moonshot · Emmy Nominee
Chief Change Agent
I've dedicated my career to creative uses of technology that make people smarter, healthier, and happier. I've launched and led multiple companies using VR and immersion for health and wellness. A designer and educator at heart, I conceived, designed, and executed Attack of the S. Mutans! Frontier Realms is the path to this vision at scale.
Emmy Winner · VES Award Winner
Chief of Energy and Magic
I've spent years in the CGI and VFX trenches creating high-quality graphics for Hollywood films, TV, and commercials. AI has changed how I see content: entertainment and education blending into one personalized stream. Nova on Mars shows how that vision grabs and holds an audience. Frontier Realms is the next step beyond, pushing the line between real and virtual worlds.
This is our brain trust: advisors across medicine, brain science, story, space, and policy who help Frontier Realms perfect our approach. We tap this deep well of knowledge to solve the biggest challenges for our clients.
Ada Parris
futurist, patterns and possibility
Adam Gazzaley M.D., Ph.D.
neurology and sensory experience
Ahmed Elgammal Ph.D.
generative AI and creativity
Amy Peck MBA
digital twins, XR and tech strategy
Ann Maloney M.D.
psychiatry, games for health
Barbara Marusiak DHSc
nursing and space health
Brenna Bray Ph.D.
integrative medicine, eating disorders
Brian Scarpelli
digital health and global policy
Dan Gillette M.Ed.
patient education, neurodiversity
David Vago Ph.D.
neuroscience, mindful health interventions
Elena Rocchi Ph.D., M.Arch.
space architecture and design
Fran Ayalasomayajula MPH, MS
epidemiology and population health
Iris Mauss Ph.D.
psychology of emotion and happiness
Iwona Fluda Ph.D.
ethics, creativity and tech for impact
Jacquelyn Moire Ph.D.
VR therapy, resilience in space
John Heinsen
transmedia storytelling for sustainability
John Spencer SCI-Arc
space architecture and tourism
Joy Allen Ph.D., MT-BC
music therapy for pain and trauma
Keith Grimes M.D., MRCGP
physician, clinical AI and safety
Krista Pawley
economic equity, digital transformation
Lance Gharavi Ph.D.
transdisciplinary and interplanetary storytelling
Luisa Caldas Ph.D., MSc
XR design, healthy environments
Michael Gerlich Ph.D., MBA
behavioral science of virtual influencers
Mophat Okinyi
AI and human rights
Nancy Cooke Ph.D.
human systems engineering, human/AI teams
Omar Khateeb
medtech strategy, social media
Raffi Tachdjian M.D., MPH
immunology, joy in medicine
Rio Dluzak M.S.
neuroscience, psychology of complexity
Sophia Yen M.D., MPH
women's reproductive health
Walter Werzowa M.A., FRSA
composer, music medicine
Tell us your goals and we'll create a Realm that makes it real.
Prefer to write directly? email us